JOEAI (Journal of Education and Instruction)
JOEAI (Journal of Education and Instruction) is published by research institute of mathematics, computer, nursering, education and economics (IPM2KPE) as the information and communication media for practitioners, researchers and academics who engaged, put interest and fully attention on the development of science educational technology. JOEAI (Journal of Education and Instruction) publishes articles both in online/OJS (e-ISSN 2614-8617) and printed (p-ISSN 2620-7346) versions.
Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)
Ekstrakurikuler Pramuka terhadap Self-Confidence Siswa Disabilitas Intelektual
This study aims to examine the effect of extracurricular activities, such as Scouting, on the self-confidence of eleventh-grade students with intellectual disabilities at the Branjangan Special Needs School in Jember. The method used was a quantitative study with an experimental approach, namely a pre-experimental design with a one-group pretest-posttest. The results showed that the average score increased from 52% to 80% after treatment. This study provides new insights into integrating extracurricular activities into vocational education and the importance of an adaptive approach for students with special needs. The conclusions of this study are expected to serve as a model for implementing extracurricular activities in the context of inclusive education. Keywords: Mild Intellectual Disability, Scouting Extracurricular Activities, Inclusive Education, Vocational Education, Self-Confidence
Copyright (c) 2025 M. Robi Aji Pangestu, Dedy Ariyanto, Sugihartatik Sugihartatik http://creativecommons.org/licenses/by-nc/4.0
Peran Pendidikan Agama Islam di Sekolah dalam Membentuk Kesadaran Kesehatan Mental Peserta Didik
This study aims to analyze the role of Islamic Religious Education (PAI) in shaping mental health awareness and literacy among secondary school students. This study used a descriptive qualitative approach. The results indicate that Islamic Religious Education (PAI) learning contributes significantly to students' psychological well-being through four main mechanisms: internalization of spiritual values, strengthening the meaning of life, cultivating worship as a psychological therapy, and establishing a supportive religious environment. Values ​​such as patience, gratitude, and trust in God help students manage emotions and stress, while regular worship practices promote inner peace. Islamic Religious Education (PAI) teachers also act as spiritual counselors, fostering a sense of security and empathy in the learning environment. In conclusion, Islamic Religious Education (PAI) teachers play a crucial role in shaping students' mental health awareness and literacy. Keywords: Spiritual Awareness, Mental Health, Psychological Well-Being, Islamic Religious Education, Students
Copyright (c) 2025 Sri Rosmalina Soejono, Iswadi Iswadi http://creativecommons.org/licenses/by-nc/4.0
Media Kotak Kata terhadap Kemampuan Membaca Permulaan pada Anak Slow Learner
This study aimed to investigate the impact of using word boxes on early reading skills in students with slow learning abilities. The method used was a Single-Subject Research (SSR) design with an A-B design, comparing conditions before (baseline) and after the intervention. The results showed that using word boxes improved early reading skills in students who are slow learners. The conclusion of this study is that word boxes are an effective learning tool in developing early reading skills in slow learners, as evidenced by a 0% overlap in all data obtained. Keywords: Word Box, Slow Learners
Copyright (c) 2025 Ifan Abdillah Fatih, Dedy Ariyanto, Rosika Novia Megaswarie http://creativecommons.org/licenses/by-nc/4.0
Analisis Kritis Penerapan Pendidikan Karakter di Indonesia: Analisis Ontologis, Epistemologis, dan Aksiologis
This study aims to conduct a critical analysis of the implementation of Character Education Strengthening (PPK) in Indonesia from the perspective of ontological, epistemological, and axiological philosophy of science. The research method uses library research with a qualitative approach and employs critical philosophical analysis (philosophical inquiry and critical analysis) and academic literature. The study's results found that ontologically, the essence of PPK is an integral effort to internalize moral dispositions rooted in cultural values and Pancasila. Epistemologically, there are critical challenges in the acquisition and verification of character knowledge; dominant quantitative measurements often fail to capture the internal affective dimension authentically, which leads to methodological inconsistencies in the field. Axiologically, the primary value of PPK is the development of ethical and moral citizens with a national identity, as reflected in the vision of the Pancasila student profile. The conclusion is that although PPK has a solid philosophical and axiological foundation, the biggest challenge lies in the epistemological aspect. Therefore, it is necessary to strengthen the epistemological framework through the development of authentic and consistent qualitative assessment methods, as well as ongoing professional development for teachers. Keywords: Axiology, Epistemology, Philosophy of Science, Ontology, Character Education (PPK), Pancasila Student Profile
Copyright (c) 2025 Hendri Wijaya, Rayandra Asyhar, Asrial Asrial, Syaiful Syaiful http://creativecommons.org/licenses/by-nc/4.0
Video Animasi 3 Dimensi terhadap Kemampuan Mengenal Angka 1-10 pada Siswa Kesulitan Belajar
This study aims to determine the effect of using 3-dimensional animated video media on students' ability to recognize numbers 1-10, particularly those with learning difficulties, at Muhammadiyah 1 Elementary School in Jember. The method employed is Single Subject Research (SSR) with an A-B research design, comprising 15 meeting sessions: 5 baseline sessions and 10 intervention sessions. During the baseline session, the percentage of scores was 45%, 47.5%, 45%, 45%, and the intervention percentage was 52.5%, 55%, 57.5%, 65%, 65%, 70%, 70%, 67.5%, 75%, 75%. According to the results of the baseline study, the lowest score was 45%, and the highest score was 47.5%. During the intervention session, the lowest score was 52.5%, and the highest score in the final session was 75%. The level change in the second stage was +7.5 %. In conclusion, the use of 3D animated video media has an impact on the ability to recognize numbers 1–10 in students with learning difficulties at Muhammadiyah 1 Elementary School in Jember. Keywords: A-B Design, Learning Difficulties, Number Recognition, Single Subject Research, Animated Video
Copyright (c) 2025 Adinda Candra Lela, Nostalgianti Citra Prystiananta, Bhennita Sukmawati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Teknik Tracing the Dots terhadap Kemampuan Menulis Huruf Vokal pada Anak Disabilitas Intelektual Sedang Kelas II
This study aims to determine the effect of the Tracing the Dots technique on the vowel writing ability of second-grade students with moderate intellectual disabilities at the BCD YPAC Jember Special Needs School. The method used was a quantitative one-group pretest-posttest design. The results showed that the calculated Z value (4.91) was greater than Zα (1.645); thus, H₀ was rejected and Hₐ was accepted. This means that the application of the Tracing the Dots technique has a significant influence on the vowel writing ability of second-grade students with moderate intellectual disabilities at the BCD YPAC Jember Special Needs School. The conclusion is that the Tracing the Dots technique is efficacious in improving vowel writing ability in children with moderate intellectual disabilities. Therefore, this technique can be used as an alternative writing learning strategy for teachers in special needs schools. Keywords: Intellectual Disability, Vowel Writing, Tracing the Dots Technique
Copyright (c) 2025 Khairul Alvin Hadi Fata, Nostalgianti Citra Prystiananta, Arifah Nurhadiyati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Repetitive Learning Method melalui Buku Cerita Bergambar terhadap Kemampuan Bicara pada Anak Autis
This study aims to analyze the effect of implementing the Repetitive Learning Method (RLM) through storybook media on the speaking ability of Autistic children at SDI Achmad Jogoyudan Lumajang. The method used is Single Subject Research (SSR) with an A-B design, which consists of a baseline phase (A1) and an intervention phase (B1). The study's results showed a significant and stable increase. In the baseline phase (sessions 1-5), the subject's ability ranged from 24% to 36%. After the RLM intervention through storybooks, the subject's ability increased drastically and consistently, reaching 80% in the last session. Visual analysis between conditions (A1-B1) revealed a change in level of +8 points, indicating a positive trend, and an overlap percentage of 0%, suggesting that the Repetitive Learning Method (RLM) has a positive effect on improving speaking ability in Autistic children following the intervention. These findings confirm that the integration of RLM, with repetition priming and spaced repetition mechanisms, and engaging storybook media, synergistically creates an optimal learning environment to overcome verbal communication barriers in children with autism. The conclusion is that the implementation of the Repetitive Learning Method (RLM) through storybooks has an impact on the speech skills of autistic children at SDI Achmad Jogoyudan Lumajang. Keywords: Autistic Children, Storybooks, Verbal Communication, Repetitive Learning Method
Komunikasi Verbal, Anak Autis, Repetitive Learning Method, Buku Cerita,
Copyright (c) 2025 Elok Anggraeni, Lailil Aflahkul Yaum, Bhennita Sukmawati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Metode Token Economy dalam Meningkatkan Kepatuhan Siswa Disabilitas Intelektual Ringan
This study aimed to determine the effect of implementing the token economy method on improving compliance among students with mild intellectual disabilities at the Arya Satya Hati Special Needs School (SLB). This study used a Single Subject Research (SSR) method with an A–B design consisting of a baseline phase (5 sessions) and an intervention phase (5 sessions). The results showed an increase in compliance from an average of 37% in the baseline phase to 77% in the intervention phase. The conclusion is that implementing the token economy method is efficacious in improving compliance among students with mild intellectual disabilities, making it a viable alternative behavioral intervention strategy in SLB. These findings also provide practical implications for SLB teachers in utilizing the token economy as a behavior development strategy. Keywords: Mild Intellectual Disability, Token Economy
Token economy, Disabilitas intelektual ringan
Copyright (c) 2025 Safrina Devi Anggraeni, Lailil Aflahkul Yaum, Asrorul Mais http://creativecommons.org/licenses/by-nc/4.0
Pembelajaran Interaktif dan Media Audio-Visual: Kunci Peningkatan Pemahaman Siswa SMP
This study aims to examine the effect of audio-visual media and interactive learning on student motivation and comprehension in learning Indonesian descriptive text at SMP Negeri 5 Jerowaru. The method used was a mixed-method approach with a quasi-experimental design and ANOVA. The results showed that audio-visual media and interactive learning significantly increased student motivation and comprehension. The experimental group, which employed both methods, demonstrated higher motivation and learning outcomes than the control group, which used the lecture method alone. In conclusion, audio-visual media and interactive learning can improve student motivation and learning outcomes. Keywords: Audio-Visual Media, Learning Motivation, Interactive Learning, Descriptive Text
Copyright (c) 2025 Sanuardi Sanuardi, Khirjan Nahdi, Hary Murcahyanto http://creativecommons.org/licenses/by-nc/4.0
Kolase terhadap Kemampuan Motorik Halus Anak Cerebral Palsy
This study aimed to determine the effect of collage activities on the fine motor skills of fourth-grade children with spastic cerebral palsy at Patrang Special Needs School (SLBN). The method employed was Single-Subject Research (SSR) with an A-B design. The results showed an increase in fine motor skills in the intervention phase compared to the baseline phase, with a final score reaching 91.6%. This study demonstrates that collage activities utilizing the cutting and pasting technique with corn kernels have a positive impact on the fine motor development of children with cerebral palsy. In conclusion, these findings suggest that collage-based art activities can serve as an alternative learning medium and therapeutic tool to enhance fine motor skills in children with special needs. In conclusion, collage activities have a positive effect on the fine motor skills of fourth-grade children with spastic cerebral palsy at Patrang Special Needs School. Keywords: Cerebral Palsy, Collage, Fine Motor Skills, Single Subject Research
kolase, motorik halus, cerebral palsy, Single Subject Research
Copyright (c) 2025 Fifi Ratna Dila, Sugihartatik Sugihartatik, Khusna Yulinda Udhiyanasari http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Media Tangram Magnet terhadap Kemampuan Motorik Halus Siswa Disabilitas Intelektual Ringan
This study aims to determine the effect of using magnetic tangrams on the fine motor skills of students with mild intellectual disabilities. The method used was a Single-Subject Research (SSR) design with an A-B design, comparing conditions before (baseline) and after the intervention. The results showed that the use of magnetic tangrams can improve fine motor skills in students with mild intellectual disabilities. This study concludes that magnetic tangrams are an effective learning tool for improving fine motor skills in students with mild intellectual disabilities. Keywords: Magnetic Tangrams, Fine Motor Skills, Mild Intellectual Disability
Copyright (c) 2025 Inayatul Mufida, Nostalgianti Citra Prystiananta, Khusna Yulinda Udhiyanasari http://creativecommons.org/licenses/by-nc/4.0
Perancangan dan Implementasi Media Kartu Kuartet pada Pembelajaran Pendidikan Pancasila Siswa Kelas IV Sekolah Dasar Wilayah 3T
This study aims to develop a product in the form of quartet cards for Pancasila Education learning, in accordance with the curriculum, and to produce valid, practical, and potentially effective quartet cards. This research used research and development (R&D) with the ADDIE model. The results indicate that the quality of the quartet cards, in terms of validity, is categorized as valid, with an Aiken coefficient of 0.780 for language experts, 0.85 for material experts, and 0.81 for media experts, categorizing them as very valid. Furthermore, the analysis of teacher and student practicality assessment sheets for the quartet cards met the criteria for practicality with an average score of 86.31% and effectiveness with an average score of 0.71. The conclusion is that the quartet cards in Pancasila Education learning meet the criteria for validity, practicality, and potential effectiveness, and can therefore be used in learning activities. Keywords: Pancasila Education, Quartet Cards, Elementary Schools, 3T Regions
Copyright (c) 2025 Candres Abadi, Yetty Trisnayanti http://creativecommons.org/licenses/by-nc/4.0
Integrasi Latihan Decline Push-Up untuk Meningkatkan Kekuatan Fisik dan Teknik Pencak Silat dalam Program Pendidikan Jasmani
This study aimed to determine the effect of decline push-up training on arm muscle power and straight punch frequency in athletes from the PSHT Tumbuh Mulia pencak silat school in Suralaga District. The method used was an experimental pre-test and post-test design on 20 athletes, where measurements were taken before and after decline push-up training for 14 sessions. The results showed a significant effect of decline push-up training on increasing arm muscle power and straight punch frequency, with the calculated t-value greater than the t-table (18.132 > 2.093) and (13.080 > 2.093). The conclusion is that decline push-up training effectively increases arm muscle strength, which influences the quality of straight punches. Keywords: Decline Push-Up, Pencak Silat, Arm Muscle Power, Straight Punch
Copyright (c) 2025 Zaenul Arkanuddin, Rina Nopiana, Muh. Hairurrasid http://creativecommons.org/licenses/by-nc/4.0
ADEC dan Group Investigation dalam Meningkatkan Berpikir Kritis Siswa
This study aims to examine the effect of the RADEC and Group Investigation learning models on students' critical thinking skills, as assessed by their level of learning motivation (high and low). The research method used was a quasi-experimental study with a 2x2 treatment-by-level analysis and two-way ANOVA analysis. This study involved eighth-grade students at SMP Islam Hidayatuttauhid Esot. The results showed that learning motivation had no significant effect on the effectiveness of both models for highly motivated students. Low-motivated students were unable to fully capitalize on the advantages of both learning models, highlighting the importance of motivational interventions in improving learning outcomes. The conclusion is that the Group Investigation learning model is more effective in enhancing students' critical thinking skills than the RADEC model. The practical implication of these findings is that teachers should focus on increasing student motivation through differentiation strategies and social support to maximize the potential of these learning models. Keywords: Group Investigation, Critical Thinking Skills, Learning Model, Learning Motivation, RADEC
Copyright (c) 2025 Siti Salmiyatun Mariani, Edy Waluyo, Shahibul Ahyan http://creativecommons.org/licenses/by-nc/4.0
Implementasi Pendidikan Islam Berbasis Keberagaman (Multikultural) dalam Membina Warga Sekolah
The purpose of this research is to enhance students' competencies in applied research, data collection, and analysis, and to develop recommendations that benefit the school. The research method employed was qualitative, utilizing data collection techniques that included observation, interviews, and documentation. The data obtained were then analyzed using Miles and Huberman's data analysis techniques, which included data reduction, data presentation, and conclusion. The results of the study indicate: (1) a lack of respect for differences and empathy. (2) a lack of acceptance of the diversity of peers. (3) a lack of teacher training and a lack of diversity-based (multicultural) teaching materials. In conclusion, this research-based PPL can make significant contributions to institutions in developing their businesses, as well as to students in honing their analytical, problem-solving, and applied research skills. Keywords: Research-Based Internship, Experiential Learning, Learning Implementation
Copyright (c) 2025 Suparno Suparno, Dian Pitriani, Hadi Thoyib, Lakoni Lakoni http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Penggunaan Video Animasi terhadap Kemampuan Menggosok Gigi pada Anak Intelektual Sedang Kelas XII
This study aimed to determine the effect of animated video media on tooth brushing skills in 12th-grade children with moderate intellectual disabilities at SLB-C TPA Jember. This study employed a Single-Subject Research (SSR) method with an A-B design. The results showed that the use of animated video media can improve tooth brushing skills in children with moderate intellectual disabilities. In conclusion, animated video media is an effective learning aid for improving toothbrushing skills in children with moderate intellectual disabilities. It is hoped that this will provide an opportunity for further research on the application of animated video media in other aspects of daily life for children with intellectual disabilities. Keywords: Children with Moderate Intellectual Disabilities, Tooth Brushing Skills, Animated Video
Copyright (c) 2025 Yulis Tiana, Nostalgianti Citra Prystiananta, Bhennita Sukmawati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Brain-Based Learning terhadap Kemampuan Berhitung Dasar pada Siswa Autis Kelas 7
This study aims to determine the effect of the Brain-Based Learning (BBL) model on the basic arithmetic skills of seventh-grade autistic students at the Branjangan Special Needs School in Jember. The research method employed was a quantitative approach with a Single-Subject Research (SSR) design, utilizing an A-B design. The subject was a seventh-grade autistic student who exhibited difficulties in arithmetic. The results showed a significant increase from the average percentage in the baseline phase (28%–36%) to 60%–80% in the intervention phase. The absence of overlap between baseline and intervention data (0%) and the upward trend (+) indicate that the BBL model has a positive effect on improving the basic arithmetic skills of seventh-grade autistic students at the Branjangan Special Needs School in Jember. Keywords: Brain-Based Learning, Basic Arithmetic Skills, Autistic Students
Copyright (c) 2025 Anita Astiarum Wulandari, Ahmad Zaki Emyus, Lailil Aflahkul Yaum http://creativecommons.org/licenses/by-nc/4.0
Integrasi Kearifan Lokal Kampung Budaya Batu Urip dalam Pembelajaran Sejarah untuk Penguatan Materi Sejarah Lokal
This study aims to integrate the local wisdom of Kampung Budaya Batu Urip into history learning to strengthen local historical content in schools. The method used is a qualitative approach with a case study design. Data were collected through observation, in-depth interviews with teachers and community figures, and documentation, then analyzed using thematic analysis techniques to explore the integration of local values into teaching practices. The results show that Kampung Budaya Batu Urip holds great potential as a history learning resource, reflecting values such as struggle, mutual cooperation, and cultural preservation. The integration of local wisdom into history learning enhances student engagement, strengthens cultural identity, and expands contextual understanding of historical events. In conclusion, integrating the local values of Kampung Budaya Batu Urip into history learning not only strengthens the relevance of the material but also supports character development and fosters more contextual and meaningful learning. Keywords: Batu Urip, History Learning, Local Knowledge, Learning Resource
Copyright (c) 2025 Agus Susilo, Sariyatun http://creativecommons.org/licenses/by-nc/4.0
Peran Guru terhadap Motivasi Belajar Siswa di SMK Al-Fudhola’ Sungai Lilin
This study aims to describe the role of teachers in motivating students, identify factors that influence low motivation, analyze the forms of teacher-student interactions that impact motivation, and uncover the obstacles that teachers face in their role as motivators of learning. The research method employed was a descriptive qualitative approach with purposive sampling. The results indicate that teachers play a strategic role in fostering student learning motivation through a personalized approach, utilizing varied methods such as educational games and awarding points, as well as providing individual attention. Factors influencing low motivation include low interest in learning, lack of support from the school environment, and negative influences from the external environment. In conclusion, the role of teachers at SMK Al-Fudhola' Sungai Lilin is crucial in building student learning motivation. Teachers act not only as instructors but also as motivators, capable of arousing interest, fostering positive attitudes toward learning, and fostering student self-confidence. Keywords: Learning Motivation, Teacher Role, SMK Al-Fudhola'
Copyright (c) 2025 Ummul Karimah, Nasution Nasution, Elce Purwandari http://creativecommons.org/licenses/by-nc/4.0
Peningkatan Kemampuan Menggosok Gigi melalui Media Gambar Sequence pada Anak Disabilitas Grahita Sedang Kelas II
This study aimed to determine the improvement of tooth brushing skills through picture sequences among students with intellectual disabilities at Batang State Special Needs School (SLB Negeri Batang). This study employed Kemmis' 3-classroom action research model, utilizing two cycles. The results showed that in Cycle I, the average skill achievement was still below 60%, with low participation. Cycle II showed improvement through the use of interactive picture sequences, with an average skill score above 80%. In Cycle III, most students were able to perform all tooth brushing steps independently without assistance, with achievement rates ranging from 91.6 to 100%. This study concludes that the use of picture sequences is efficacious in improving self-help toothbrushing skills in children with moderate intellectual disabilities at Batang State Special Needs School (SLB Negeri Batang). Keywords: Picture Sequence, Moderate Intellectual Disability, Tooth Brushing
Copyright (c) 1025 Nurul Sakinah, Nasution Nasution, Elce Purwandari http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Metode VAKT terhadap Kemampuan Mengenal Bangun Datar pada Siswa Disabilitas Intelektual Sedang Kelas III
This study aims to investigate the impact of the VAKT method on students with moderate intellectual disabilities' ability to recognize plane figures. The research method employed was an experimental design, specifically Single Subject Research (SSR). This study design consisted of two phases: an A-B design, where Phase A served as the baseline and Phase B served as the intervention. Data were collected during the baseline phase, which was an observational phase where students assessed their initial abilities with plane figures. The intervention phase, which followed the observation phase after the students received treatment (intervention), consisted of five sessions in the baseline phase and ten sessions in the intervention phase. Based on the study's results, a student with a moderate intellectual disability, identified as A, in grade III at SLB C TPA Jember, consistently improved during the intervention phase, reaching a maximum score in the final three sessions. The average score percentage in the baseline phase was 43.75%, while in the intervention phase it increased to 89.84%. The conclusion is that the application of the VAKT method (Visual, Auditory, Kinesthetic, and Tactile) has proven effective in improving the ability to recognize plane figures. Keywords: Understanding Planar Shapes, VAKT Method, Students with Moderate Intellectual Disabilities
Copyright (c) 2025 Tri Sulasmi, Nostalgianti Citra Prystiananta, Sugihartatik Sugihartatik http://creativecommons.org/licenses/by-nc/4.0
Penerapan Model Pembelajaran Kooperatif Tipe STAD dengan Media Word Square untuk Meningkatkan Minat dan Hasil Belajar IPA Kelas VII
Penelitian ini bertujuan untuk meningkatkan minat dan hasil belajar siswa pada mata pelajaran IPA materi interaksi antara makhluk hidup dan lingkungannya melalui penerapan model pembelajaran kooperatif tipe Student Teams Achievement Division (STAD) dengan media word square. Metode yang digunakan adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan di kelas VII SMP Kartika IV-6 Ambulu dengan jumlah subjek 17 siswa. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran STAD dengan media word square dapat meningkatkan minat belajar siswa dari kategori rendah (50,88%) pada siklus I menjadi kategori sedang (70,95%) pada siklus II. Rata-rata hasil belajar juga mengalami peningkatan dari 62,05 dengan ketuntasan klasikal 41,17% pada siklus I menjadi 78,52 dengan ketuntasan klasikal 82,35% pada siklus II. Simpulan, penerapan model pembelajaran STAD berbantu word square terbukti efektif dalam meningkatkan minat dan hasil belajar siswa sekaligus mengembangkan keterampilan sosial seperti kerja sama dan komunikasi. Kata kunci: Hasil belajar, IPA, Minat Belajar, Model Pembelajaran STAD, Word Square
Copyright (c) 2025 Nurul Aziatuz Zahro, Sarwo Danuji, Ferdy Sugianto http://creativecommons.org/licenses/by-nc/4.0
Penerapan Model Pembelajaran Kooperatif Tipe Jigsaw untuk Meningkatkan Hasil Belajar Siswa Materi Sistem Reproduksi pada Hewan di Kelas 9 Smp
This study aims to enhance student learning outcomes by implementing the Jigsaw cooperative learning model on the animal reproductive system for ninth-grade students at SMP Kartika IV-6 Ambulu. The research method employed was Classroom Action Research (CAR), which consisted of two cycles and involved a collaborative process among students in study groups. Each group member was responsible for studying and presenting different sections of the material to their peers. The results showed a significant increase in students' conceptual understanding and academic performance after implementing the Jigsaw model. Furthermore, student learning activities became more active, collaboration among students increased, and the classroom atmosphere became more conducive to meaningful learning. In conclusion, the Jigsaw cooperative learning model has proven effective in improving student learning outcomes and fostering social and communication skills. Keywords: Student Learning Outcomes, Social Skills, Cooperative Learning Model, Meaningful Learning, Animal Reproductive System, Jigsaw
Model pembelajaran kooperatif, Tipe Jigsaw, Hasil belajar siswa, Sistem reproduksi hewan, Pembelajaran bermakna, Keterampilan sosial
Copyright (c) 2025 Putri Pramudita Wardani, Waris Waris, Ferdy Sugianto http://creativecommons.org/licenses/by-nc/4.0
Pengembangan Media Biorama (Biologi Irama) pada Materi Ekosistem untuk Meningkatkan Minat dan Hasil Belajar Siswa Kelas X SMA
This study aims to develop an audio-visual Biorama (Biology Rhythm) learning medium on ecosystem material to improve the interest and learning outcomes of 10th grade high school students. The Biorama Media combines video visualization with educational songs as a means of delivering material. The research method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). Expert validation results indicate that the media is highly suitable for use. The implementation of the Biorama media showed a significant improvement in students' learning outcomes, increasing from 17.8% (pretest) to 89.2% (posttest), while students' learning interest reached 85.4%, which falls into the high category. These findings indicate that the Biorama media is effective in enhancing students' interest and learning outcomes and can serve as an alternative educational media that is engaging, contextual, and practical. Keywords: Learning outcomes, Ecosystem material, Biorama media, Learning interest
Copyright (c) 2025 Selvi Damayanti, Evi Hanizar, Sarwo Danuji http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Media Game Puzzle Kata terhadap Kemampuan Kosakata Bahasa Indonesia untuk Siswa Disabilitas Rungu Kelas II
This study aims to determine the learning outcomes of science learning in grade IV of SD Negeri 07 Bingin Teluk after implementing the TGT-type cooperative model using interactive media, based on whether word walls were significantly completed. This research employed a pre-experimental design, specifically a one-group pretest-posttest design. The study's results showed the initial test (pre-test) with an average value of 45.53 and the final test (post-test) with an average value of 72.81. This indicates that the average value of the final test (post-test) is greater than that of the initial test (pre-test). After being calculated using the t-test, the t_count value (4.15) was obtained which was compared with the 〖 t〗_table value with a significance level of 5% was (1.695). So the t_count value > 〖 t〗_table or 4.15 > 1.695. In conclusion, the science learning outcomes of fourth-grade students at SD Negeri 07 Bingin Teluk improved significantly after implementing the TGT cooperative learning model, which utilized interactive wordwall-based media, by the 2025 academic year. Keywords: TGT Model Implementation, Science Learning, Wordwall Media
Disabilitas Rungu, Media Game Puzzle, Kosakata
Copyright (c) 2025 Andriyani Andriyani, Asrorul Mais, Nostalgianti Citra Prystiananta http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Model Direct Instruction terhadap Kemampuan Teknik Dasar Memainkan Alat Musik Hadrah pada Siswa Disabilitas Netra Kelas X
This study investigates the impact of the direct instruction model on the basic technical skills of playing the hadrah instrument among tenth-grade blind students at the Branjangan State Special Needs School in Jember. This study employed a quantitative experimental method with a "one-group pre-test post-test design." The purpose of this method was to evaluate the impact of the treatment provided by the researcher, as observed in the results obtained by comparing the conditions before and after the treatment. The sample of this study consisted of two tenth-grade blind students at the Branjangan State Special Needs School in Jember, selected using purposive sampling based on specific criteria. The results of this study indicate that blind students possess the basic technical skills necessary for playing the hadrah instrument, as evidenced by an initial pre-test score of 25%, which increased significantly after the implementation of the Direct Instruction model to 79.5%. The post-test score also increased by approximately 68%. In conclusion, the direct instruction model for teaching the basic technical skills of playing the hadrah instrument to tenth-grade blind students at the Branjangan State Special Needs School in Jember can improve their ability and expertise in understanding and mastering the lessons taught. Keywords: Direct Instruction Model, Students with Visual Disabilities, Basic Technical Skills in Playing the Hadrah Musical Instrument
Copyright (c) 2025 Dandi Dandi, Nostalgianti Citra Prystiananta, Asrorul Mais http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Kemampuan Orientasi Mobilitas terhadapLingkungan Sekolah bagi Anak Disabilitas NetraSedang melalui Penggunaan Tongkat Putih
This study aims to analyze the effectiveness of using a white cane in improving the orientation and mobility abilities of children with moderate visual disabilities in the school environment. The method used was Single Subject Research (SSR) with an A-B design, involving one class V student at SLB Negeri Cindogo, Bondowoso. The study results showed a significant increase from an average score of 57.5% in the baseline phase to 90.83% after the intervention. The conclusion is that using a white cane facilitates physical movement and supports increasing independence and self-confidence in children with visual disabilities. Keywords: Visual Disabilities, Independence, Mobility, Orientation, White Cane
Copyright (c) 2025 Siti Aisa, Sugihartatik Sugihartatik, Nostalgianti Citra Prystiananta http://creativecommons.org/licenses/by-nc/4.0
Intervensi Dini Bersumberdaya Keluarga pada Perkembangan Bahasa Anak Disabilitas Intelektual
This study aims to describe the form of family-based early intervention on the language development of children with intellectual disabilities at Muhammadiyah 1 Elementary School in Jember. This study used a qualitative approach with a case study method, with one child with moderate intellectual disabilities at Muhammadiyah 1 Elementary School in Jember and his parents as subjects. The results showed that active parental involvement through family-based interventions using smartcards had a positive impact on children's language skills, particularly in combining words into simple sentences. The use of smartcards helped children focus better, become more interested in learning activities, and understand the relationship between words and images concretely. Children showed progress from simply saying words one by one to being able to put two or three words together into meaningful sentences. Furthermore, the learning environment at home became more enjoyable and interactive, strengthening the emotional bond between parents and children. In conclusion, family-based early intervention supported by visual media such as smartcards is efficacious in improving the language skills of children with intellectual disabilities. This approach not only enhances linguistic skills but also strengthens emotional interactions within the family, providing an alternative, applicable, and home-based inclusive learning strategy that is easy for parents to implement. Keywords: Early Intervention; Smartcards; Intellectual Disability
Copyright (c) 2025 Lailatul Khibdziyah, Bhennita Sukmawati, Arifah Nurhadiyati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Media Video Animasi terhadap Kemampuan Mengenal Huruf Vokal pada Siswa Disabilitas Intelektual Ringan Kelas IV
This study aims to determine the effect of animated video media on the ability to recognize vowels (a, i, u, e, o) in fourth-grade students with mild intellectual disabilities at Jember State Special Needs School. The research method employed is Single Subject Research (SSR) with an A-B design, consisting of two phases: the baseline phase (A), comprising five sessions, and the intervention phase (B), comprising eight sessions. The results of the analysis in the conditions show that the baseline phase has a percentage score of 35%–50% with a mean level of 42% and a stability range of ±3.7. The data within the stability range is only 1 out of 5 sessions, or 20%, so the data in the baseline phase is declared unstable. In the intervention phase, the percentage score increased from 45% to 85%, with a mean level of 68.7% and a stability range of ±6.3. The data in the stability range is only 2 out of 8 sessions, or 25%, so the intervention phase is also declared unstable. Although both phases exhibited unstable conditions based on the criteria (<80%), there was a significant increase in ability levels from Phase A to Phase B, from a high score of 50% to 85%, as well as a positive level change of +20. No overlap in data (0%) was found, which strengthens the intervention's influence on changing the target behavior. In conclusion, animated video media has been shown to have a positive effect on improving vowel recognition skills in students with mild intellectual disabilities. This study recommends the use of visual-interactive media such as animated videos in special education learning at special needs schools (SLB). Keywords: Animated Video, Vowels, Intellectual Disability
Copyright (c) 2025 Elisabeth Lusitania Ledu, Nostalgianti Citra Prystiananta, Arifah Nurhadiyati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Metode Solmisasi terhadap Kemampuan Bermusik melalui Pianika pada Siswa Disabilitas Netra
This study aims to determine the effect of the solmization method in learning pianica on the musical abilities of students with visual impairments at SLB Branjangan Jember. This study used the Single Subject Research (SSR) method with an A-B design. The baseline phase (A) was conducted for five sessions to observe students' initial musical abilities without treatment. Furthermore, in the intervention phase (B), which lasted for seven sessions, students were given learning using pianica with the solmization method. Data were analyzed to see changes in students' abilities between the two phases. The results showed that students experienced a significant increase in musical skills after the intervention. In the baseline phase, students had difficulty recognizing and playing notes correctly. However, students could identify and play notes better after using the pianica with the solmization approach. In conclusion, applying solmization in pianica learning can be an effective method for students with visual impairments to improve their musical abilities. This study contributes to more inclusive music learning for students with visual impairments. By implementing solmization and using the pianica, students can learn music more easily and in a structured manner according to their needs. Keywords: Solmization Method, Musical Ability, Pianica, Visual Disability
Copyright (c) 2025 Eduardus Lindi Jemain, Sugihartatik Sugihartatik, Lailil Aflahkul Yaum http://creativecommons.org/licenses/by-nc/4.0