Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO)
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga is published by research institute of mathematics, computer, nursering, education and economics (IPM2KPE) as the information and communication media for practitioners, researchers and academics who engaged, put interest and fully attention on sport education. Jurnal Pendidikan Jasmani dan Olahraga publishes articles both in online/OJS (e-ISSN 2597-6567) and printed (p-ISSN 2614-607X) versions.
Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)
Tingkat Kebugaran Jasmani Olahraga SMPN 6 Jember
This study aims to analyze the level of physical fitness of extracurricular sports students at SMP Negeri 6 Jember using the Indonesian Physical Fitness Test ( TKJI ) for ages 13 – 15 years. The type of research used is used quantitative descriptive with a sample of 30 students, consisting of 26 male students and 4 female students from various sports branches. Data was obtained through the implementation of five TKJI test components, including the 50 – meter sprint, pull – up or bent – arm hang, sit – up, vertical jump, and 800 – 1000 meter medium – distance run. The reseacrh results show that most students are in the “Medium” category (80%), while (20%) are in the “Good” category, and none are in the “Very Good” or “Poor” categories. The components with the best results are sit – up and vertical jump, while the lowest results were found in the medium – distance run. Conxlusion, These findings indicate that extracurricular training activities have not been fully effective in improving overall physical fitness. This study emphasizes the need for more systematic training planning, appropriate intensity, and regular evaluation using TKJI to achieve optimal physical fitnes improvement. Keywords : Physical fitness, TKJI, SMP Negeri 6 Jember, School sports.
Kebugaran jasmani, TKJI, SMP Negeri 6 Jember, Olahraga sekolah
Copyright (c) 2025 Hanif Al Rasyid, Ahmad Sulaiman, Topo Yono http://creativecommons.org/licenses/by-nc/4.0
Gambaran Burnout Pada Komunitas Pelari Rekreasional
ABSTRACT This study aims to describe the phenomenon of burnout within a recreational running community in Surabaya. A descriptive qualitative approach was employed involving six participants—one community leader, two coaches, and three members—through in-depth interviews and participatory observations. The findings indicate three key manifestations of burnout that align with commonly recognized dimensions: emotional exhaustion, social withdrawal from community activities, and reduced personal accomplishment. These aspects are interrelated and influence runners’ motivation, training consistency, and social engagement within the community. The study highlights that burnout among recreational runners is a complex psychological phenomenon shaped by training demands, social pressures, and self-perceived performance. The findings offer practical implications for running communities to develop supportive structures and training load management strategies to prevent burnout among non-professional runners. In conclusion, this study successfully describes the burnout phenomenon as stated in the objectives, namely identifying the forms of burnout experiences experienced by recreational runners in their community activities Keywords: burnout, recreational runners, emotional exhaustion, sports community, motivation.
burnout, recreational runners, emotional exhaustion, sports community, motivation.
Copyright (c) 2026 Rifqi Rahmat Albari, Umi Anugrah Izzati http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Latihan Sirkuit dan Latihan Interval terhadap Peningkatan Daya Tahan Vo₂ Max Ditinjau Dari Kelincahan Siswa Ekstrakurikuler Cabang Bola Voli Kelas 5 SDN 3 Kalahien
This study aims to test: (1) the differences in the influence of circuit training and interval training on increasing the VO2 Max endurance of extracurricular volleyball students of grade 5 SDN 3 Kalahien, (2) the differences in the influence of high agility and low agility on increasing the VO2 Max endurance of extracurricular volleyball students of grade 5 SDN 3 Kalahien, and (3) the interaction of training types (circuit and interval) and agility (high and low) on increasing the VO2 Max endurance of extracurricular volleyball students of grade 5 SDN 3 Kalahien This research method is an experiment with a quantitative approach in the form of a 2x2 factorial design. The research sample consisted of 20 students with the criteria of students actively participating in volleyball extracurricular activities, being in good physical condition, and having written permission from their parents/guardians to participate in the intensive training program. The measuring instrumentVO₂ Maxmeasured using a testmultistage fitness test (bleep test) and agility is measured through testsagility T-test And shuttle run. The data analysis technique used was two-way ANOVA at a significance level of α = 0.05. The results of the study are (1) there is a significant difference in the influence of circuit training and interval training on increasing the VO2 Max endurance of extracurricular volleyball students of class 5 SDN 3 Kalahien with a significance value of p of 0.020 < 0.05, (2) there is a significant difference in the influence between high agility and low agility on increasing the VO2 Max endurance of extracurricular volleyball students of class 5 SDN 3 Kalahien with a significance value of p of 0.001 < 0.05, (3) there is an interaction between the type of training (circuit and interval) and agility (high and low) on increasing the VO2 Max endurance of extracurricular volleyball students of class 5 SDN 3 Kalahien with a significance value of p of 0.004 < 0.05. The research suggestion is for volleyball sports teachers to choose training methods that are appropriate to the characteristics of student agility.. Keywords: Agility, Endurance VO2 Max, Circuit Training, Interval Training cara keseluruhan.
Daya Tahan VO2 Max, Kelincahan, Latihan Interval, Latihan Sirkuit
Copyright (c) 2026 Lesie Lesie, Duwi Kurniato Pambudi http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Latihan Lari dan Lompat Tali dengan Interval Rasio Kerja Istirahat 1:1 dan 2:1 Terhadap Kebugaran Jasmani Peserta Didik SDN-2 Pendang
This study aims to determine the effect of two types of exercises, namely running and jump rope exercises with work-to-rest ratios of 1:1 and 2:1, on the improvement of physical fitness among students at SDN 2 Pendang. The method used in this study is an experiment with a quantitative approach through a 2x2 factorial design. The sample consisted of 20 students divided randomly into four exercise groups: (1) running exercise with a work-to-rest ratio of 1:1, (2) running exercise with a ratio of 2:1, (3) jump rope exercise with a ratio of 1:1, and (4) jump rope exercise with a ratio of 2:1. The research instrument to measure students' fitness used the SPN test. Data analysis technique used two-way ANOVA test to determine significant differences between experimental groups in improving physical fitness. The significance level used was α = 0.05. The research results showed that both types of exercises had a positive effect on improving physical fitness. However, exercises with a work-to-rest ratio of 2:1 provided more significant improvement compared to the 1:1 ratio, both in running and jump rope exercises. The highest improvement occurred in the jump rope exercise group with a 2:1 ratio, which showed high effectiveness in improving cardiovascular endurance and movement coordination. The comparison between running and jump rope exercises showed that jump rope had a more comprehensive impact on various aspects of physical fitness such as flexibility, leg muscle strength, and explosive power. Meanwhile, running exercise was more dominant in improving cardiorespiratory endurance. Considering the physical characteristics of elementary school children, interval training with a work-to-rest ratio of 2:1 was found to be more appropriate as it provided sufficient recovery time, allowing for more intensive exercise without causing excessive fatigue. Keywords: Interval, Physical Fitness, Exercise, Running, Jump Rope
Latihan Interval, Kebugaran, Latihan, Lari, Lompat Tali
Copyright (c) 2026 Jam'anor Jam'anor, Sigit Nugroho http://creativecommons.org/licenses/by-nc/4.0
Kelayakan Fasilitas Sarpras Untuk Meningkatkan Kemajuan Pendidikan Jasmani Olahraga Dan Kesehatan Di SMK Muhammadiyah 4 Kalisat
This study aims to analyze the level of adequacy of physical education (PJOK) facilities and infrastructure at SMK Muhammadiyah 4 Kalisat and describe efforts to improve the progress of PJOK learning through improvements or optimization of these facilities using the Classroom Action Research (CAR) method. The subjects were teachers and students of grade XI BDG one. Data were collected through infrastructure feasibility observations, feasibility questionnaires, learning outcome tests, and CAR field notes. Initial results indicated that the feasibility of PJOK facilities and infrastructure was in the Inadequate category. Actions in cycles I and II focused on optimizing modification tools and field layout. CAR results showed a significant increase in student engagement and average practical/knowledge scores after the infrastructure improvement/optimization actions were implemented. This study concludes that the feasibility of PJOK facilities and infrastructure plays a vital role in the advancement of physical education.
Copyright (c) 2025 lailatul jannah, Topo Yono, Bahtiar Hari Hardovi http://creativecommons.org/licenses/by-nc/4.0
Efektivitas Permainan Tradisional Balogo terhadap Kebugaran Jasmani Siswa Kelas Atas di SD Negeri 15 Buntok
ABSTRACT This study aims to analyze the effectiveness of the traditional balogo game on the physical fitness level of upper grade students of SD Negeri 15 Buntok. The methodology applied in this study is a quantitative approach with an experimental design. The instrument in this study used the TKJI test (Indonesian Physical Fitness Test) including sprinting for boys and girls aged 10 to 12 years, body lifting (Pull Up) for boys and girls aged 10 to 12 years, sitting down (Sit Up) for boys and girls aged 10 to 12 years, Vertical Jump for boys and girls aged 10 to 12 years, Medium Distance Running for boys and girls aged 10 to 12 years. Data were collected through observation and measurement of the physical fitness level of upper grade students of SD Negeri 15 Buntok before and after undergoing treatment in the form of traditional balogo games for 16 meetings. Students who participated in this study were all upper grade 4-6 elementary school students totaling 30 students, consisting of 18 boys and 12 girls. The results of the study on the subjects of 18 male students whose fitness was measured, the posttest results explained that most male students were in the less category as many as 9 students (50%). The least category was Good as many as 3 male students (16.7%) and the others were in the moderate category as many as 6 people (33.3%). And of the 12 female students whose fitness was measured, the posttest results explained that most female students were in the moderate category as many as 6 students (50%), the least category was Less as many as 2 female students (16.7%) and the others were in the good category as many as 4 people (33.3%). Of the total 30 upper grade students whose fitness was measured, the results of the upper grade students' fitness posttest explained that most students were in the moderate category as many as 12 students (40%) and in the Less category as many as 11 students (36.7%). The least in the good category were 7 students (23.3%). Keywords: Effectiveness, balogo traditional game, physical fitness, students of SD Negeri 15 Buntok.
Copyright (c) 2026 irmayana, Fatkurahman Arjuna http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Model Pembelajaran Kooperatif Jigsaw dan Komando terhadap Hasil Belajar Lari 100 Meter ditinjau dari Motivasi Belajar pada Siswa Kelas 7 SMPN 1 Dusun Selatan
This research aims to determine the effect of the jigsaw cooperative learning model on the learning outcomes of 100-meter running of seventh-grade students of SMPN 1 Dusun Selatan (Dusun Selatan 1 Junior High School), the effect of the command model on improving the learning outcomes of 100-meter running of seventh-grade students of SMPN 1 Dusun Selatan, the effect of learning motivation on improving the learning outcomes of 100-meter running of seventh-grade students of SMPN 1 Dusun Selatan, and (4) the simultaneous effect of the jigsaw cooperative learning model and command on the learning outcomes of 100-meter running of seventh-grade students of SMPN 1 Dusun Selatan. The type of this research was an experiment with a 2X2 factorial. The research population was seventh grade students of SMP Negeri 1 Dusun Selatan. The sample was taken by using a stratified sampling technique totaling 64 students, from class 7A for the jigsaw cooperative learning model and 7B. for the command model. Then 27% of the participants were taken with high learning motivation and 27% with low learning motivation for each Jigsaw and Command learning model. The research findings reveal: (1) from the results of the Paired Samples T Test, a Sig. Value of 0.000 < 0.05 is obtained, meaning there is a significant effect after being given the jigsaw cooperative model treatment in class 7 A. With a mean pretest of 62.5000 and a mean posttest of 83.1875. The mean difference is at 20.68750. (2) For the Command Model, the Sig. Value of 0.000 < 0.05 meant there is a significant effect after being given the command model treatment in class 7 B. With a mean pretest of 54.875 and a mean posttest of 81.0625. The mean difference is at 26.37500. Hence, the difference is accepted because there is a significant difference before and after treatment. (3) The results of the jigsaw group motivation test are 0.693 > 0.05, meaning there is no any effect between learning motivation and student learning outcomes. This means Ha is rejected and Ho is accepted. Therefore, there is no any significant effect between learning motivation and 100-meter running learning outcomes for seventh-grade students of SMPN 1 Dusun Selatan. (4) The 2-tailed Sig value is 0.000 < 0.05. The mean value between the pretest and posttest is at 7.711. Therefore, it can be concluded that there is a simultaneous effect between the jigsaw cooperative teaching model, the command style, and learning motivation on 100-meter running learning outcomes Keywords: Jigsaw cooperative model, command model, learning motivation.
Model kooperatif jigsaw, Model Komando, Motivasi Belajar. Hasil Belajar
Copyright (c) 2026 Munadi Munadi, Sumaryanto http://creativecommons.org/licenses/by-nc/4.0
Analisis Kondisi Fisik Pemain Bola Voli Putra Mts Negeri 7 Jember
This study aims to analyze the physical condition of male volleyball players at MTs Negeri 7 Jember through the components of speed, agility, and endurance using a quantitative descriptive method with 12 players selected through a saturated sampling technique. Data were collected using a 30-meter sprint, the Illinois Agility Run Test, and a 1000-meter run, then analyzed using percentage classifications based on each test's assessment standards. The results showed notable variations in physical ability, with Ferbyan and Marfel achieving the highest overall condition scores at 73.4% (good category), while Ardi recorded the lowest score at 26.6% (poor category), and most players fell into the very poor category for endurance. Overall, the study concludes that the players’ physical condition remains uneven and requires a more targeted training program, particularly to improve endurance and speed. Keywords: physical condition, speed, agility, endurance, volleyball an daya tahan dan kecepatan.
kondisi fisik, kecepatan, kelincahan, daya tahan, bola voli.
Copyright (c) 2026 Rahma Roudlotul Jannah, Bahtiar Hari Hardovi2 Hari Hardovi, Ahmad Sulaiman http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Metode Umpan Balik Tertunda dan Langsung terhadap Keterampilan Smash Bola Voli ditinjau dari Kemampuan Koordinasi Mata Tangan Peserta Didik SMPN 2 Karau Kuala
This research aims to determine: the difference in the effect of direct feedback and delayed feedback on volleyball smash skills; the difference in the effect of high and low hand-eye coordination on volleyball smash skills; the interaction between the two feedback methods and high and low hand-eye coordination on volleyball smash skills. The type of this research was a field experiment with a 2x2 factorial design. The research population consisted of 45 eighth-grade students at SMPN 2 Karau Kuala (Karau Kuala 2 Junior High School), while the research sample consisted of 24 students divided into 4 groups consisted of 6 students for each group. The research instruments were a volleyball smash skills test and hand-eye coordination test. The data were analyzed by using a two-way analysis of variance (ANOVA) with a significance level of 0.05. The research findings reveal that: (1) there is a difference in the effect between the direct feedback method and delayed feedback on the volleyball smash skills of students, with an average pretest score of 15.0 for delayed feedback and 16.0 for direct feedback, then the posttest results obtain 21.35 on delayed feedback and an average score of 23.48 for direct feedback; (2) there is a difference in the effect of high hand-eye coordination and low hand-eye coordination, it is proven by the average value of the final posttest data analysis showing that the group with high hand-eye coordination with the delayed and direct feedback method have an average score of 22.5. Meanwhile, the posttest group with low hand-eye coordination, who received direct and delayed feedback, obtained an average score of 22.4. and (3) there is an interaction between the feedback method and the level of hand-eye coordination on volleyball smash skills, with the results of the hypothesis test, as the Fo value of 5.47 and the Ftable value of 6.10. In conclusion, an interaction exists between the feedback method and hand-eye coordination, as indicated by the pretest and posttest data. Keywords: direct feedback, delayed feedback, hand-eye coordination, volleyball smash skills.
Copyright (c) 2025 Doni, Sulistiyono http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Latihan Kekuatan dan Latihan Keseimbangan terhadap Kebugaran Fisik, Kesehatan Mental, dan Kesejahteraan Sosial Atlet Para-Judo: Sebuah Studi Eksperimental
This study aimed to analyze the effects of strength and balance training on physical fitness, mental health, and social well-being among male para-judo athletes affiliated with the National Paralympic Committee Indonesia (NPCI). A quantitative research design employing a one-group pretest–posttest model was used. Ten male para-judo athletes (J1 = 6, J2 = 4; age range 20–29 years) participated in an eight-week structured program. Instruments included physical fitness tests (grip strength, bench press, deadlift, sit-up, back-up), balance assessment (standing stroke test blind), and psychological evaluation using the WHO-5 Well-Being Index and social welfare scale. Data were analyzed using paired t-tests with a significance level of p < 0.05. Findings revealed significant improvements across all physical variables (p < 0.01), including grip strength, deadlift, and sit-up performance. Mental well-being scores increased significantly (mean difference = 3.5, p = 0.002), as did social welfare (mean difference = 4.2, p = 0.004). The effect size (Cohen’s d = 0.81) indicated a strong influence of the combined strength and balance training on all three domains. An eight-week integrated strength and balance training program significantly enhanced the physical fitness, mental well-being, and social welfare of visually impaired para-judo athletes. These findings underscore the importance of a holistic and evidence-based training framework for promoting both performance and quality of life among athletes with disabilities. Keywords: Para-judo, strength training, balance training, mental health, social well-being, disabled athletes
Para-judo, latihan kekuatan, keseimbangan, kesehatan mental, kesejahteraan sosial, atlet disabilitas
Copyright (c) 2026 Dyah Sukma Ramadhani, Abdul Rahman Syam Tuasikal, Nanik Indahwati http://creativecommons.org/licenses/by-nc/4.0
Hubungan tinggi badan terhadap jarak jauh lompatan pada saat melakukan lompat jauh siswa laki-laki SMAN Pakusari di kelas X4
This study aims to determine the effect of height on long jump results in the sport of long jump. The study uses a quantitative method with a correlational approach. The sample consisted of 20 students selected using purposive sampling from a population of 45 students. Data were obtained through direct measurement of height using a measuring device (CM) and jump results using a standard measuring device (M). Data analysis was performed using SPSS version 25, including Pearson's correlation test, t-test, F-test, and simple linear regression. The results showed a correlation value of r = 0.599 with a significance of 0.005 < 0.05, which means that there is a positive and significant relationship between height and long jump results. The t-value = -42.032 with Sig. = 0.000 indicates that height has a significant partial effect on long jump results, while the F-test result of 68.230.496 with Sig. = 0.000 indicates that the regression model is simultaneously significant. Thus, it can be concluded that height has a significant effect on long jump distance in the sport of long jump. Kata Kunci: Athletics, height, long jump, anthropometry
Atletik, tinggi badan, lompat jauh, antropometri
Copyright (c) 2026 Gita Karinda, Ahmad Sulaiman, Topo Yono http://creativecommons.org/licenses/by-nc/4.0
Hasil Belajar Teknik Dasar Sepak Bola melalui Pembelajaran Berdiferensiasi
The purpose of this study is to examine learning outcomes in basic soccer skills through differentiated instruction. This research uses a descriptive research design with a quantitative approach, and the research method used is quantitative with the implementation stages of finding the value of independent variables, either from one or more variables (independent) without making comparisons or connecting them to other variables. Observation sheets and test sheets are used as research instruments. The results of the study show that the differentiated learning model was implemented “well” based on cognitive, affective, and psychomotor tests. Psychomotor tests showed a significant improvement in students' motor skills, especially in learning passing, controlling, and dribbling techniques. Conclusion, based on the results of research and discussion on the learning outcomes of basic soccer techniques through differentiated learning, it can be concluded that the differentiated learning model applied at North Mollo 1 Christian Middle School to teachers for the Content (Input), process and product (output) indicators are all available and implemented well. Keywords: Learning Outcomes, Differentiated Instruction
Hasil Belajar, Pembelajaran Berdiferensiasi
Copyright (c) 2026 Fredik Edison Nope, Yahya Jacson Palinata, Alventur Baun, Andry Sinlaeloe http://creativecommons.org/licenses/by-nc/4.0
Implementasi Game Silent Ball Sebagai Pembelajaran PJOK untuk Meningkatkan Fokus Belajar pada Siswa
This study aims to improve the focus and concentration of elementary school students' learning through the implementation of the Silent Ball game in Physical Education (PJOK) learning. The research method used was Classroom Action Research (CAR) using the Kemmis and McTaggart model, which includes planning, implementation, observation, and reflection. The subjects were 20 fourth-grade students at SDN Jatisari 03. Data were obtained through observation, with indicators of focus, paying attention for a maximum of five minutes, and appropriateness in tasks. The results showed an increase in the average student concentration score from 55% in the pre-cycle to 65% in the first cycle and 79% in the second cycle. This 24% increase proves that the implementation of the Silent Ball game is effective in improving student focus and concentration. In conclusion, the application of the Silent Ball game in PJOK learning is effective in increasing students' focus and concentration in learning. Keywords: Silent Ball, learning focus, concentration, PJOK, Classroom Action Research.
Silent Ball, fokus belajar, konsentrasi, PJOK, Penelitian Tindakan Kelas.
Copyright (c) 2025 Navisa Dwi Zahroh, Topo Yono, Ahmad Sulaiman http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Pelatihan Pliometrik Upper and Lower Body terhadap Peningkatan Kekuatan Ledak Otot dan Kecepatan Pukulan Smash pada PB Bertuah
This study aims to investigate the effect of an integrated upper and lower body plyometric training program on the increase in muscle explosive power and smash stroke speed in adolescent badminton athletes. This study used a quasi-experimental pre-test/post-test control group design, involving 30 male athletes from PB Bertuah (aged 15-18 years) who were randomly divided into the Experimental Group (KE, n=15) and the Control Group (KK, n=15). For 6 weeks, KE followed a plyometric training program (2 sessions/week) in addition to regular exercise, while KK only underwent regular exercise. The explosive strength of the leg muscles was measured using the Countermovement Jump (CMJ) test, the explosive strength of the arm and shoulder muscles was measured by the Seated Medicine Ball Throw (SMBT) test, and the speed of the smash hit was measured using the radar gun. Data analysis used paired sample t-test and independent sample t-test (p < 0.05). The results showed that KE experienced a significant increase (p < 0.05) on all three variables: CMJ jump height, SMBT throw distance, and smash hit speed. In contrast, no significant changes were observed in KK. A comparison of the change values between the two groups showed that the increase in KE was statistically greater than the KK (p < 0.05) for all variables measured. It was concluded that a 6-week upper and lower body plyometric training program was significantly effective in improving muscle explosive power and smash stroke speed in adolescent badminton athletes. This program is recommended as an efficient training method to optimize smash punch performance. Keywords: Badminton, Plyometric Training, Explosive Power, Smash Speed, Kinetic Chain, Stretch-Shortening Cycle.
Bulu Tangkis, Pelatihan Pliometrik, Kekuatan Ledak, Kecepatan Smash, Rantai Kinetik, Stretch-Shortening Cycle.
Copyright (c) 2025 Rattu Vemilla Aino, Yanuar Kiram, Donie, Nurul Ihsan, Anton Komaini http://creativecommons.org/licenses/by-nc/4.0
Pembelajaran Gerak Silat Tradisional MinangKabau:Study Kualitatif Aliran Pencak Silat Luncua
This study was conducted to determine the flow luncua taught martial arts in secret and discuss any form of martial arts movement luncua, and examines the meaning of each name and the meaning of the name of each movement Silat Luncua flow in Nagari Pauh Duo Nan Batigo district south Solok. The study was conducted using qualitative methods. Data collection techniques with participating observation, interviews, and documentation. The sample source snowball sampling determined that Wali Nagari Nan Batigo Pauh Duo, a former pupil luncua children, Children who are still active pupil and teacher of martial luncua. The process of data analysis was performed through the analysis of data reduction, data presentation, drawing conclusions/verification. The results showed that the first of the findings obtained regarding the cause of martial arts taught in secret is to avoid being seen by children under age who do not understand the usefulness of the movement. Requirements to learn martial arts is a white cloth of mourning, a sharp knife, Rice, Rooster forms and kinds of motion present in the martial flow using only luncua sambuik (catch) that ended with a dead lock or a fault which resulted in fatal to the opponent so it will not be easy this martial releasing locks when it is locked, while the number of these martial catches totaling 30 catches a variety of techniques locks, catches the movement of all of this applies only to attacks that use traditional bare hands. Keywords:Motoric Instructional; Traditional Pencak Silat; Minangkabau Tradition; Luncua
Pembelajaran Motorik, Pencak Silat Tradisional, Tradisional Minangkabau: Luncua
Copyright (c) 2025 Niko Zulni Pratama, Nurul Ihsan, Hendri Neldi, Yanuar Kiram, Anton Komaini http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Daya Ledakan Kaki, Fleksibilitas Pinggang, dan Koordinasi terhadap Kecepatan Tendangan Lurus Atlet Silat Satria Muda Pencak Muda Indonesia
Penelitian kuantitatif ini menggunakan metode analisis jalur (path analysis) untuk menguji pengaruh langsung dan tidak langsung dari berbagai komponen kondisi fisik terhadap kecepatan tendangan lurus. Populasi dalam penelitian ini adalah 50 atlet Pencak Silat Satria Muda Indonesia. Sampel sebanyak 32 orang diambil dari populasi tersebut dengan menggunakan teknik Random Sampling. Hasil penelitian secara definitif menunjukkan pengaruh yang signifikan di semua jalur yang diuji. Kontribusi pengaruh langsung terbesar berasal dari Daya Ledak Otot Tungkai (12,96%), diikuti oleh Kelentukan (12,18%) dan Koordinasi (8,82%). Secara signifikan, Koordinasi terbukti menjadi mediator kunci, di mana pengaruh tidak langsung yang disalurkannya dari Daya Ledak Otot Tungkai (20,61%) dan Kelentukan (15,13%) terbukti sangat substansial. Pada akhirnya, kolaborasi ketiga variabel eksogen ini menghasilkan pengaruh simultan sebesar 33,96%, yang membuktikan bahwa kecepatan tendangan lurus merupakan hasil dari sebuah sistem kondisi fisik yang sinergis, bukan komponen yang berdiri sendiri. This quantitative research utilizes the path analysis method to examine the direct and indirect effects of various physical components on the speed of a straight kick. The study's population consisted of 50 athletes from Pencak Silat Satria Muda Indonesia, from which a sample of 32 individuals was selected using a Random Sampling technique. The research results definitively showed a significant influence across all tested paths. The largest direct contribution came from Leg Explosive Power (12.96%), followed by Flexibility (12.18%) and Coordination (8.82%). Significantly, Coordination was proven to be a key mediator, channeling a substantial indirect influence from both Leg Explosive Power (20.61%) and Flexibility (15.13%). Ultimately, the collaboration of these three exogenous variables resulted in a simultaneous influence of 33.96%, proving that straight kick speed is the result of a synergistic system of physical components rather than stand-alone factors. Keywords:Pencak Silat, Front Kick, Satria Muda Indonesia
Pencak Silat, Tendangan Depan, Satria Muda Indonesia
Copyright (c) 2025 Meuthia Rezika Siswara, Yanuar Kiram, Padli, Nurul Ihsan, Anton Komaini http://creativecommons.org/licenses/by-nc/4.0
Efektivitas Metode Drill vs. Konvensional dalam Meningkatkan Akurasi dan Konsistensi Topspin Tenis Meja
This study aims to investigate and compare the influence of drill and conventional learning methods on the learning outcomes of the accuracy and consistency of topspin strokes in table tennis. This study uses a quasi-experimental design with a pre-test/post-test two-group design model. The research sample consisted of 40 students of the Physical Education, Health, and Recreation (Penjaskesrek) study program of the Indragiri Islamic University (UNISI) who were randomly divided into two groups: the drill method group (n=20) and the conventional method group (n=20). The intervention was carried out for six weeks. The instrument used is a test of topspin accuracy and consistency that has been validated and tested for reliability. Data were analyzed using the Analysis of Covariance (ANCOVA) to compare the post-test scores of the two groups by controlling the pre-test scores as covariates. The results of the analysis showed that there were statistically significant differences between the two groups in the accuracy and consistency variables after the intervention. The group that received conventional method treatment showed a significantly higher average corrected post-test score compared to the drill method group. These findings indicate that conventional methods, which have the potential for higher practice variability and richer instructional feedback, are superior in developing strong motor schemas and adaptive abilities for topspin strokes compared to drill methods that are repetitive and isolated. The conclusions of this study provide practical implications for physical education coaches and teachers to prioritize instructional approaches that integrate the variety and context of play in training complex technical skills. Keywords: Drill Method, Conventional Method, Accuracy, Consistency, Table Tennis Topspin
Metode Drill, Metode Konvensional, Akurasi, Konsistensi, Topspin Tenis Meja
Copyright (c) 2025 Prima Antoni, Anton Komaini, Nurul Ihsan, Yanuar Kiram, Niko Zulni Pratama http://creativecommons.org/licenses/by-nc/4.0
Inovatif Discovery Learning dalam MengoptimalkanHasil Belajar Passing Bawah Bola Voli Minidi SDN Sumberagung 01
The aims of a modification in physical education learning include: students gain satisfaction in participating in learning; increasing the possibility of success in participating, and students can carry out movement patterns correctly. Discovery learning model in PENJAS learning in grade 1 of SDN Sumberagung 01 Jember in the odd semester of 2025/2026 has proven effective in improving student learning outcomes. This classroom action research was conducted in three cycles from January to September 2025. Based on data analysis, consistent improvements in learning outcomes in each cycle confirm that the discovery learning model can be a solution to improve PENJAS learning outcomes. Conclusion: There is an increase in learning outcomes in volleyball games using the Discovery Learning model, with an increase in student learning completion in each cycle. Keywords : models ; covered ; volleyball ; learning
Copyright (c) 2025 arbi putra, Topo Yono, Ahmad Bahriyano3 http://creativecommons.org/licenses/by-nc/4.0
Imagery Training pada Kemampuan Permainan Mini Bridge SDN 04 Mayang
This study is based on the observation of the weak ability of playing mini bridge. The purpose of the study was to determine how much influence the application of imagery training has on the ability to play mini bridge. This research method is experimental. The research population was 22 students of SDN 04 Mayang. The sampling technique was total sampling. The research instrument was a test of the ability to play mini bridge with the success indicator being an increase in students' absorption of the mini bridge game. The data analysis technique used a t-test with α = 0.05%. The results showed that there was an increase in the ability to play mini bridge of students of SDN 04 Mayang with the application of imagery training, namely 18.78. It was concluded that there was an increase in the ability to play mini bridge of students of SDN 04 Mayang through imagery training. Keywords : imagery training, mini, bridge, Students
Copyright (c) 2025 Anas Rama Hidayatullah, Topo Yono, Yusmi Alfiah http://creativecommons.org/licenses/by-nc/4.0
Modifikasi Permainan Bulutangkis Bagi Siswa Tunarungu SLB di Kota Makassar
This study aims to describe the forms of badminton game modifications for deaf students in two Special Needs Schools (SLB) in Makassar. The research focuses on five dimensions: lesson planning and needs analysis, communication and cueing, game rules and structure, environment, equipment, and court, as well as instructional and assessment differentiation. The study subjects were 12 physical education teachers who teach deaf students. The results indicate that all modification dimensions fall into the moderate category, with an overall mean of 2.77, suggesting that modifications are frequently implemented but not yet optimal. The implications of this study emphasize the importance of a consistent visual communication system, equipment adaptation, and individualized instructional strategies to increase the participation and safety of deaf students in badminton learning. In conclusion, modifications to the badminton game for deaf students in Makassar have been implemented in the moderate category across all indicators. Keywords: game modification, badminton, deaf students, adaptive physical education.
Copyright (c) 2025 Dwiyatmi Sulasminah, Rini Lestari, Muhammad Maaris Mubar, Tatiana Meidina, Reza Sutarna Putri http://creativecommons.org/licenses/by-nc/4.0
Pengetahuan Literasi Jasmani Pada Siswa Kelas X SMAN Kalisat
This study aims to provide a comprehensive picture of the physical literacy knowledge of class X students at SMAN Kalisat Jember. Measurement of physical literacy understanding using 9 items of the "perceived physical literacy instrument" (PPLI) which has been validated by previous researchers with a validation level of 0.82 (very good). Data collection using a questionnaire based on the PPLI instrument and given to 74 class X students of SMAN Kalisat. The results of the study also showed that out of 9 questionnaire items, there were 8 hesitant answers to the understanding of physical literacy, namely P1, P3, P4, P5, P6, P7, P8 and P9. This shows that some of the class X students of SMAN Kalisat are still hesitant, especially in category P5 with a percentage of 52.60% and for all statements, the answers agree and strongly agree were all answered with different percentages. Category P1 is in the top position with a percentage of 69.45% for agree answers, and for strongly agree answers in the top position with a percentage of 52.48%, namely P2. The conclusion that can be drawn from this study is that students have actively participated in physical activities and understand the benefits of physical activities, and students have self-confidence related to physical activities. Keywords: Physical Literacy, Physical Education, Knowledge
Copyright (c) 2026 Guruh Permadi Yoga Saputra, Riski Apriliyanto, Bahtiar Hari Hardovi http://creativecommons.org/licenses/by-nc/4.0
Analisis Pertandingan Bulutangkis Shi Yuqi dan Kunlavut Vitidsarn Terhadap Teknik Pukulan Penentu Poin pada Pertandingan Final Bulutangkis BWF Paris 2025
This study aims to analyze the effectiveness of stroke techniques and determine which player is more dominant in using decisive point strokes in the match between Shi Yuqi and Kunlavut Vitidsarn during the third game set. The research employed a descriptive quantitative method with observation techniques, collecting data on the number and success rate of each stroke performed by both players. The findings indicate that Shi Yuqi was more dominant in stroke effectiveness compared to Kunlavut Vitidsarn. This dominance was reflected in the high success rates of forehand smash, netting cross, and defense techniques, each exceeding 90% accuracy. Shi Yuqi’s dominance was also supported by his ability to effectively combine offensive and defensive strategies, aligning with badminton game theory emphasizing balance between power, speed, and precision. Therefore, it can be concluded that Shi Yuqi demonstrated superior technical mastery and strategic play, enabling him to control the game and achieve more points. Keywords: stroke effectiveness; player dominance; game strategy; badminton
efektivitas pukulan, dominasi pemain, strategi permainan, bulu tangkis
Copyright (c) 2025 Bani Mafahibus Salam, Wahyu Eko Widiyanto, Topo Yono, Wahyu Eko Widiyanto, Topo Yono Yono http://creativecommons.org/licenses/by-nc/4.0
Pembinaan dan Pengembangan Olahraga Tenis Meja Kota Bandung pada Model Pemberdayaan Klub melalui Sitem Kompetisi
This study aims to analyze the organization, funding, training process, facilities, and infrastructure, and achievements of table tennis coaching through a competition system in the existence of clubs in Bandung City. The research employed a qualitative descriptive approach, using a sample of 18 member clubs from PTMSI Bandung City. The research instrument was a sports club training and development questionnaire, adapted from Komarudin and references to competition programs in the Regional Circuit Technical Handbook. Data analysis was conducted through the stages of reduction, presentation, and conclusion drawing. The results indicate that training and development through a competition system have a positive effect on the existence of table tennis clubs. The competition program encourages clubs to actively conduct training, practice regularly, and improve athlete readiness for regional championships. Simultaneously, the league competition system has proven effective in maintaining the continuity of training and the sustainability of table tennis clubs in Bandung City. Keywords: Coaching, Development, Competition System
Pembinaan, Pengembangaan, sistem kompetisi
Copyright (c) 2025 Africo Ramadhani, Erny Amalia Lestari, Azry Ayu Nabillah, Muhammad Ihsan Hufadz, Fahrizal Akbar Herbhakti http://creativecommons.org/licenses/by-nc/4.0
Penggunaan Media Dinding sebagai Sarana untuk Meningkatkan Hasil Belajar Gerakan Kayang Siswa Kelas XI 5 SMAN Pakusari
This study aims to improve students’ learning outcomes in performing the kayang (bridge) movement among Grade XI students at SMAN Pakusari through the use of wall media in Physical Education, Sports, and Health (PJOK) learning. The research employed a Classroom Action Research (CAR) method conducted in two cycles, each consisting of planning, action, observation, and reflection phases. The wall media was designed as a visual learning aid based on visual learning theory and graphic design principles to help students understand the kayang movement systematically. The findings reveal a significant improvement in students’ learning outcomes across the cycles. The average score increased from 40.04 in the pre-cycle to 52.54 in Cycle I, and significantly rose to 85.65 in Cycle II, with the highest score reaching 100 and the lowest 66.70. These results indicate that the use of wall media effectively enhances students’ technical ability, motivation, and engagement in PJOK learning. Conclusion, that the use of wall media has proven effective in improving learning outcomes for the kayang movement. Keywords: Wall Media, Kayang Movement, Learning Outcomes
Copyright (c) 2025 peby tri, Topo Yono, Ahmad Sulaiman3 http://creativecommons.org/licenses/by-nc/4.0
Dampak Self-Confidence terhadap Competitive Anxiety pada Pemain Esports
This study aims to examine the effect of self-confidence on competitive anxiety among esports players in the Madiun Residency, an area with a rapidly growing competitive gaming community. A quantitative approach with an explanatory–causal design was employed to test the proposed relationship. The sample consisted of 122 active esports players aged 17–35 years who were selected using purposive sampling and had at least one year of competitive experience. Data were collected through an online questionnaire measuring self-confidence and competitive anxiety. Self-confidence was assessed using a scale grounded in self-efficacy Theory and adapted to the esports context, while competitive anxiety was measured using the Indonesian-adapted version of the Competitive State Anxiety Inventory-2 Revised (CSAI-2R). Data were analyzed using simple linear regression. The results revealed that self-confidence had a strong and significant negative effect on competitive anxiety (β = –0.922, p < 0.001), explaining a substantial proportion of variance in competitive anxiety (R² = 0.850). These findings indicate that higher levels of self-confidence are associated with lower levels of competitive anxiety among esports players. In conclusion, the study provides empirical support for the hypothesis that self-confidence functions as a key psychological factor in reducing competitive anxiety in esports contexts, highlighting its theoretical relevance and practical importance for mental training and psychological development programs for competitive esports players. Keywords: self-confidence, competitive anxiety, esports, sport psychology.
Copyright (c) 2025 Akbar Fitdiya Hanif Saputra, Miftakhul Jannah, Miftakhul Jannah http://creativecommons.org/licenses/by-nc/4.0
Implementasi Permainan Pickleball Sebagai Media Pembelajaran Pendidikan Jasmani dalam Meningkatkan Keterampilan Motorik Kasar Siswa Sekolah Dasar
This study aimed to analyze the effect of implementing Pickleball on improving students’ gross motor skills in physical education. A quantitative approach with a quasi-experimental one-group pretest–posttest design was used. The research sample consisted of 45 fourth-grade students from SDN Suko 2 Sidoarjo, selected through purposive sampling. The instrument used was a gross motor skill test covering balance, coordination, speed, and large muscle strength. Data were analyzed using descriptive statistics, prerequisite tests, and a Paired Sample t-Test at a 0.05 significance level. The results showed a significant improvement in gross motor skills, with mean scores increasing from 68.24 to 84.67 (t = -11.258; p = 0.000). It was concluded that Pickleball effectively enhances gross motor skills and serves as an engaging, adaptable learning medium in the Merdeka Curriculum. Keywords: Pickleball, physical education, gross motor skills, elementary school students
Pickleball, pendidikan jasmani, keterampilan motorik kasar, siswa sekolah dasar
Copyright (c) 2026 Nofulan Adyani, Anung Priambodo, Sapto Wibowo http://creativecommons.org/licenses/by-nc/4.0
Pengaruh Latihan Interval Terhadap Kecepatan Lari 5000m pada Atlet STC (Sony Training Center) di Brigif 9 Jember
This study aims to examine the effect of interval training on the 5000-meter running speed of athletes at STC Brigif 9 Jember. The research method employed was quantitative with a pre-test and post-test design. The research instrument was the measurement of the 5000-meter running time before and after the interval training program. Descriptive analysis showed that the average running time decreased from 21.87 seconds in the pre-test to 20.68 seconds in the post-test, indicating an improvement in running speed. The paired sample t-test revealed a t-value of 15.392 with a significance level of 0.000 (p < 0.05), confirming a significant difference between pre-test and post-test results. Pearson correlation analysis showed an r-value of 0.802 (p < 0.05), categorized as very strong. Conclusion, that interval training has a substantial and effective impact on enhancing long-distance running performance, particularly in the 5000-meter event. Keywords: interval training, running speed, athletics, 5000 meters
latihan interval, kecepatan lari, atletik, 5000 meter
Copyright (c) 2025 Regita Cahaya Maharani, Rizki Apriliyanto, Ahmad Sulaiman http://creativecommons.org/licenses/by-nc/4.0
BRAND LOVE PADA SEPATU OLAHRAGA LOKAL: STUDI KASUS ORTUSEIGHT DI INDONESIA
Industri sepatu olahraga lokal di Indonesia menunjukkan pertumbuhan yang positif meskipun masih didominasi oleh merek internasional. Salah satu merek lokal yang berhasil menarik perhatian konsumen adalah Ortuseight. Penelitian ini bertujuan untuk menganalisis faktor-faktor yang memengaruhi brand love pada merek sepatu olahraga lokal, dengan fokus pada Ortuseight. Faktor yang diteliti meliputi kualitas produk, harga, brand ambassador, serta nilai sosial budaya. Data dalam penelitian ini dikumpulkan melalui survei dengan 162 responden yang memuat kuesioner tentang kualitas produk, harga, pemilihan brand ambassador, nilai sosial budaya dan brand love. Hasil penelitian menunjukkan bahwa kualitas produk, harga, dan brand ambassador berpengaruh positif terhadap terbentuknya brand love. Namun, faktor sosial budaya terbukti menjadi faktor paling dominan dalam membangun ikatan emosional konsumen dengan merek lokal. Hasil penelitian ini menegaskan bahwa brand love pada produk lokal tidak hanya terbentuk dari aspek fungsional, tetapi juga dari aspek emosional yang berkaitan dengan kebanggaan nasional. Penelitian ini memberikan kontribusi bagi pengembangan strategi pemasaran merek lokal agar mampu bersaing dengan merek internasional.
Copyright (c) 2026 Uswatul Hasanah Umar, Lucy Pratama Putri, Devaron Suardi http://creativecommons.org/licenses/by-nc/4.0
Efektivitas Latihan Interval With Mini Hurdle untuk Mengurangi Tingkat Kejenuhan Atlet Middle Distance Remaja
This study aims to test the effectiveness of interval training with mini hurdles in reducing the level of saturation in adolescent middle distance athletes. The research design used experiments with two groups (K1 and K2), each consisting of 15 athletes. Athletes will be given treatment in the form of an interval training program with mini hurdles for the experimental group and conventional training for the control group.The instrument used is a standardized athlete burnout questionnaire based on the Athlete Burnout Questionnaire (ABQ) which includes the dimensions of emotional fatigue, decreased achievement, and depersonalization. Measurements were taken at the pre-test and post-test stages, then analyzed using the Shapiro-Wilk test for normality and paired t-test. The results showed a significant decrease in the saturation score in both groups (K1: 45.67 ± 3.79 to 30.07 ± 3.67; Q2: 37.47 ± 1.30 to 29.53 ± 1.92; p = 0.001). The conclusion of this study confirms that interval training with mini hurdles is effective in reducing boredom while contributing to increasing motivation and well-being of adolescent athletes. Keywords: interval training, mini hurdle, burnout, adolescent athletes, middle distance
latihan interval, mini hurdle, kejenuhan, atlet remaja, middle distance
Copyright (c) 2025 Mariyam Dewi Amalia, Bhekti Lestari http://creativecommons.org/licenses/by-nc/4.0
Implementasi Model Pembelajaran Kooperatif Tipe NHT terhadap Peningkatan Motivasi dan Hasil Belajar Passing Bola Basket Peserta Didik Kelas X SMA 3 Amarasi Timur
This study aims to improve the motivation and learning outcomes of basketball passing of class X students of SMA Negeri 3 Amarasi Timur through the application of the Numbered Heads Together (NHT) cooperative learning model. The type of research used is Classroom Action Research (CAR) which is carried out in two cycles. The research subjects consisted of 25 class X students. The instruments used included a basketball passing skills test, a learning motivation questionnaire, and a student activity observation sheet. Data were analyzed quantitatively by calculating the average value, percentage of completion, and percentage of motivation, and qualitatively by describing changes in student behavior in each cycle. The results of the study showed an increase in student learning motivation from 65% in the pre-cycle (sufficient category) to 75% in cycle I (good category), and increased again to 85% in cycle II (very good category). The learning outcomes for basketball passing also improved, with the average student score increasing from 68.4 in the pre-cycle to 74.2 in the first cycle, and reaching 82.6 in the second cycle. The learning completion rate also increased from 40% in the pre-cycle to 76% in the first cycle, and finally to 92% in the second cycle. Therefore, it can be concluded that the implementation of the NHT cooperative learning model is effective in improving the motivation and learning outcomes for basketball passing among grade 10 students at SMA Negeri 3 Amarasi Timur. This model can be used as an alternative learning strategy in Physical Education because it improves motor skills while fostering student motivation, cooperation, and responsibility in the learning process. Keywords: Numbered Heads Together, learning motivation, learning outcomes, basketball passing.
Numbered Heads Together, motivasi belajar, hasil belajar, passing bola basket.
Copyright (c) 2025 Meynard Purnoto Arruan, Made Agus Dharmadi, Suratmin Suratmin http://creativecommons.org/licenses/by-nc/4.0