Penerapan Model Pembelajaran Make A Match Berbantuan Media Kartu Bergambar terhadap Hasil Belajar Ipa Siswa Kelas V SD Negeri Nawangsasi
Abstract
This research aims to analyze the learning outcomes of students through the implementation of the Make a Match learning model using picture cards in fifth-grade students at Nawangsasi Public Elementary School, specifically in the subject of Science. The research method used was a Pre-Experimental Design with a One-Group Pre-test and Post-test pattern. The research population consisted of 25 fifth-grade students at Nawangsasi Public Elementary School, with all students being selected as research samples using a saturated sampling technique. The instrument used was a multiple-choice questionnaire that had been tested for validity and reliability. The results of the research showed a significant improvement in the average learning outcomes of students, from 50.29 to 72.76, with a learning mastery level of 80%. Thus, it can be concluded that the implementation of the Make a Match learning model with the use of picture cards significantly enhances students' learning outcomes, especially in the subject of Science. The findings of this research are expected to provide recommendations for teachers and schools to implement the Make a Match learning model with picture cards, enabling students to better understand the material, ultimately leading to improved learning outcomes.
Keywords: Learning Outcomes, Picture Cards, Make a Match.
References
Aen, R., & Kuswendi, U. (2020). Meningkatkan Pemahaman Konsep IPA Siswa SD Menggunakan Media Visual Berupa Media Gambar dalam Pembelajaran IPA. Journal of Elementary Education, 03(03), 99–103.
Ashar, S. (2023). Peningkatan Aktivitas dan Hasil Belajar Pendidikan Agama Islam dan Budi Pekerti melalui Strategi Pembelajaran Cooperative Learning Tipe Make A Match. Paedagogie, 18(1), 59–70. https://doi.org/10.31603/paedagogie.v18i1.8641
Djabba, R., & Syalsabila, A. (2023). Penerapan Model Pembelajaran Kooperatif Tipe Make A Match untuk meningkatkan Hasil Belajar tentang Kayanya Negeriku Siswa Kelas IV SDN 163 Tellulimpoe Kabupaten Wajo. Juara SD: Jurnal Pendidikan Dan Pembelajaran Sekolah Dasar, 2(2), 184–196.
Gosachi, I. M. A., & Japa, I. G. N. (2020). Model Pembelajaran Make A Match Berbantuan Media Kartu Gambar Meningkatkan Hasil Belajar Matematika. Jurnal Pedagogi Dan Pembelajaran, 3(2), 152–163. https://doi.org/10.23887/jp2.v3i2.25260
Nasution, M. K. (2017). Penggunaan Metode Pembelajaran dalam Peningkatan Hasil Belajar Siswa. STUDIA DIDAKTIKA: Jurnal Ilmiah Bidang Pendidikan, 11(1), 9–16.
Nikmatin Mabsutsah, & Yushardi. (2022). Analisis Kebutuhan Guru terhadap E Module Berbasis STEAM dan Kurikulum Merdeka pada Materi Pemanasan Global. Jurnal Pendidikan Mipa, 12(2), 205–213. https://doi.org/10.37630/jpm.v12i2.588
Riana, N. K. I., Tegeh, I. M., & Pudjawan, K. (2020). Pengaruh Model Pembelajaran Make A Match dengan Berbantuan Media Kartu Berpasangan terhadap Hasil Belajar Matematika. Jurnal Penelitian Dan Pengembangan Pendidikan, 4(3), 388–397. https://doi.org/10.23887/jppp.v4i3.27425
Sari, J., Feniareny, F., Hermansah, B., & Prasrihamni, M. (2023). Pengaruh Media Konkret Terhadap Pemahaman Konsep Siswa dalam Pembelajaran IPA di Sekolah Dasar. Jurnal Inovasi Pendidikan Dan Pembelajaran Sekolah Dasar, 7(1), 15–24. https://doi.org/10.24036/jippsd.v7i1.120317
Suprapta, D. N. (2020). Penggunaan Model Pembelajaran Make a Match Sebagai Upaya Meningkatkan Hasil Belajar Bahasa Inggris Siswa. Journal of Education Action Research, 4(3), 240–246.
Tamelab, H., & Ngurah Japa, I. G. (2021). Dampak Model Pembelajaran Make a Match Bermediakan Kartu Bergambar untuk Meningkatkan Hasil Belajar IPA Kelas V di SD. Journal of Education Action Research, 5(4), 478–482. https://doi.org/10.23887/jear.v5i4.12340
Copyright (c) 2024 alfian nurdin, Satinem Satinem, R. Angga Bagus Kusnanto
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.