Pengaruh Penerapan Model Pembelajaran Teams-Games Tournament (TGT) terhadap Disposisi Matematis dan Hasil Belajar Matematika Peserta Didik
Abstract
This study aims to determine the effect of the application of the Teams-Games Tournament (TGT) learning model on the mathematical disposition and learning outcomes of eighth grade students of SMP Negeri 3 Abiansemal in the 2020/2021 academic year. This type of research is classified as a Quasi Experiment with a Non Equivalent Posttest-Only Control Group Design research design. The population in this study were all students of class VIII SMP Negeri 3 Abiansemal as many as 12 classes with a total of 357 students. Two classes as samples with simple random sampling technique, namely class VIII G with 30 students as the experimental group and class VIII H with 30 students as the control group. The data obtained are quantitative data in the form of mathematical disposition scores (using a questionnaire) and mathematics learning outcomes (using an essay test). Analysis using MANOVA with the help of SPSS 23.0 for Windows. Based on the hypothesis test obtained: 1) there are differences in mathematical dispositions between students who follow the Teams-Games Tournament (TGT) learning model and students who follow the conventional learning model; 2) there are differences in mathematics learning outcomes between students who follow the Teams-Games Tournament (TGT) learning model and students who follow the conventional learning model; 3) there are simultaneous differences in mathematical dispositions and learning outcomes between students who follow the Teams-Games Tournament (TGT) learning model and students who follow the conventional learning model for class VIII of SMP Negeri 3 Abiansemal in the 2020/2021 school year. In conclusion, the results of the hypothesis test indicate that there is an effect of the application of the Teams-Games Tournament (TGT) learning model on the mathematical disposition and learning outcomes of eighth grade students of SMP Negeri 3 Abiansemal.
Keywords: Teams-Games Tournament (TGT) Learning Model, Mathematical Disposition, Mathematics Learning Outcomes
References
Depdiknas. (2006). Standar Kompetensi Mata Pelajaran Matematika SMP. Jakarta: Depdiknas.
Depdiknas. (2006). Kurikulum Tingkat Satuan Pendidikan. Jakarta : Depdiknas.
Irawan, Agus. (2017). Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Untuk Meningkatkan Aktivitas dan Hassil Belajar Matematika Siswa. Jurnal Pendidikan Matematika, 3(2).
Kurniasih, I., & Berlin S. (2015). Sukses Uji Kompetensi Guru (UKG). Surabaya: Kata Pena.
Mudrika, M. et al. (2018). Penerapan Model Pembelajaran Kooperatif Tipe TGT Untuk Meningkatkan Motivasi dan Belajar Peserta Didik Kelas X MIA SMA N 1 Tanete Rilau. Jurnal Kimia Fakultas Matematika dan Ilmu Pengetahuan Alam, 19(1).
Mulyana, E. (2009). Pengaruh Model Pembelajaran Matematika Knisley Terhadap Peningkatan Pemahaman dan Disposisi Matematis Siswa SMA Program IPA. Jurusan Pendidikan Matematika FPMIPA UPI Bandung.
Nuraina. (2013). Peningkatan Kemampuan Komunikasi dan Disposisi Matematis Siswa Melalui Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) di Kelas VIII SMP Negeri 1 Gandapura Kabupaten Bireun. Tesis. Universitas Negeri Medan.
Solihah, Ai. (2016). Pengaruh Model Pembelajaran Teams Games Tournament (TGT) terhadap Hasil Belajar Matematika, Jurnal SAP, 1(1).
Sugilar, R. (2013). Meningkatkan Kemampuan Berpikir Kreatif dan Disposisi Matematis Siswa Madrasah Tsanwiyah Melalui Pembelajaran Generatif. Jurnal Ilmiah Program Studi Pendidikan Matematika STKIP Siliwangi.